ZoKnowsGaming writes "Chances are you have never heard of Natural Motion (NM), but trust me you have seen and played on their game engines. The most prominent of those is Euphoria, the driving force behind such huge titles as Star Wars: The Force Unleashed and Grand Theft Auto 4. But Natural Motion isn't happy with just making the engines that run some of the best games around, now they want to make the games and that's where their first attempt of it comes from in Backbreaker. We also sit down and chat with Backbreaker's Associate Producer, Rob Donald about what made Natural Motion decide to do their own IP and we found out why no release date has been set,"it will be ready when its ready" according to Donald."
This new trailer of Backbreaker showcases all the glits and glamour that a football game should have this generation. The gameplay is really where it's at because now football is real and you will never see the same tackle twice seriously. Some of the gameplay features are as follow.
The Euphoria engine requires major processing power to calculate real-time animations on the fly in order to recreate real life mannerisms. The Cell processor has the advantage over the custom IBM chip design that the Xbox360 has, which enables the engine to work better and utilize more calculations to give off the most realistic experience in game animation.
TVGB: "The video and screenshots demonstrate one of the title's minigames, Tackle Alley. Where the runner, that's you, makes a mad dash for the end zone while opposing tacklers do their best to take you down. What's remarkable about this minigame I hear you ask? Well, it displays the Euphoria Engine being put to devilishly good use."
2XL's Robb Rinard explained that dirt-racer Baja has a track over 300 miles long.
2XLs Robb Rinard has revealed that upcoming racer Baja will allow you to hand controls over to the AI if you need to go to the bathroom or make a sandwich.
Santa Monica-based publisher Activision has announced Score International Baja 1000, a new off-road racing game based on Score International's desert racing events, for the PlayStation 2, PlayStation 3, Xbox 360, Wii, and PC. Due this fall, the game is being developed by Left Field Productions (Excitebike 64, Nitrobike).
Developed by Phoenix-based studio 2XL Games, Baja is set to include extensive real-time off-road physics, over 100 square miles of vast, hazardous terrain in addition to an in-depth customisation option, allowing you to tweak the performance of your vehicle to your liking with hundreds of authentic parts.
Revolutionary vehicle physics is on the list of things promised, which will hopefully deliver "unprecedented life-like handling" as well "as realistic vehicle damage as fenders fly, tires are blown, suspension is stressed and engines overheat." The game has over 40 vehicles split into 8 classes - including Trophy Trucks, 4×4s and buggies - all of which are upgradeable with hundreds of authentic, performance affecting parts.